So after about a month after playing The Last of Us, the whole game has been on my mind. Just today I was discussing a pretty heavy hitting topic with my photography students about “Work that matters” and I had this epiphany. Now, to catch you up a little as to what I’m actually talking about, please check out this little video…
And I asked my students “where would I see work that matters and what can it be exactly?” at that point I had my epiphany, can “Work that matters” be completely hypothetical? So I posed them this question and thought of The Last of Us, because the way I feel about that game and the concept IS important and it DOES matter to me. Here is a great video by Jake from vSauce3 that really takes that hypothetical and turns it into a scary possible reality.
Technology has come such a long ways and our story telling ability has evolved to a whole new level and really push some amazing boundaries. I am an outspoken fan of the Souls series (Demons Souls, Dark Souls 1, 2, 3, and Bloodborne) because of their UNTOLD story or their non spoon fed story. But on the other side of the spectrum you have The Last of Us which IS spoon fed but in a very good way and the reason it is so successful is the absolutely great acting, character, and character development.
This is absolutely work that matters. There is a lot of morally, ethically, emotionally deep content that is built on nothing more but the possibility of something being a reality. There is even a lesson to be taught using nothing but hypotheticals. I’m seeing the world go towards the direction of “based on true events” and honestly I’m starting to care less and less about those releases. I still hold on to the belief that the human imagination is still a powerful and important tool in the creation process and honestly, it’s proven multiple times over with great game title releases.
What do you think? Let me know below.